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	<title>Musings of an Internet Junkie &#187; hardware</title>
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		<title>Interfacing with PC Games</title>
		<link>http://madblogr.com/2009/08/18/interfacing-with-pc-games/</link>
		<comments>http://madblogr.com/2009/08/18/interfacing-with-pc-games/#comments</comments>
		<pubDate>Wed, 19 Aug 2009 03:14:36 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[feedback]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[haptics]]></category>
		<category><![CDATA[hardware]]></category>
		<category><![CDATA[interface]]></category>
		<category><![CDATA[resistance]]></category>
		<category><![CDATA[software]]></category>

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		<description><![CDATA[I am currently trying to figure out if there is a way to intercept and decode the height, or z-value, of the terrain where the player currently stands as well as the height if a step is taken in any direction.
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			<content:encoded><![CDATA[<p>I am currently trying to figure out if there is a way to intercept and decode the height, or z-value, of the terrain where the player currently stands as well as the height if a step is taken in any direction.</p>
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